1 | /* Virginia Tech Cognitive Radio Open Source Systems |
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2 | * Virginia Tech, 2009 |
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3 | * |
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4 | * TODO LICENSE INFORMATION GOES HERE |
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5 | */ |
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6 | |
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7 | /* TODO DESCRIPTION OF FILE. |
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8 | */ |
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9 | |
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10 | |
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11 | #include <arpa/inet.h> |
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12 | #include <cstdlib> |
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13 | #include <cstring> |
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14 | #include <iostream> |
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15 | #include <fcntl.h> |
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16 | #include <sys/ioctl.h> |
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17 | #include <netdb.h> |
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18 | #include <netinet/in.h> |
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19 | #include <stdint.h> |
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20 | #include <string> |
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21 | #include <sys/types.h> |
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22 | #include <sys/socket.h> |
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23 | |
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24 | #include "vtcross/common.h" |
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25 | #include "vtcross/containers.h" |
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26 | #include "vtcross/debug.h" |
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27 | #include "vtcross/error.h" |
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28 | #include "vtcross/socketcomm.h" |
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29 | |
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30 | |
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31 | // TODO can someone write a description of how this function is operating? I'm |
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32 | // not sure I understand why it is making two separate blocking calls to recv |
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33 | // |
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34 | // TODO also, it appears that this function can, at maximum, receive 256 bytes |
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35 | // without causing a buffer overflow. can someone confirm/deny? |
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36 | void |
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37 | ReadMessage(int32_t socketFD, char* msgBuffer) |
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38 | { |
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39 | |
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40 | // Peek at the buffer to get real message length. |
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41 | // Messages are termination with a "\0" to denote EOM. |
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42 | ssize_t msgLength = recv(socketFD, msgBuffer, 256, MSG_PEEK); |
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43 | if(msgLength < 0) |
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44 | ERROR(1, "Error reading from socket.\n"); |
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45 | if(msgLength == 0) |
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46 | ERROR(1, "Remote component closed connection. 1\n"); |
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47 | |
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48 | size_t i; |
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49 | for(i = 0; i < 256; i++) { |
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50 | if(strcmp(&msgBuffer[i], "\0") == 0) |
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51 | break; |
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52 | } |
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53 | |
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54 | // Read the message into msgBuffer |
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55 | msgLength = recv(socketFD, msgBuffer, i + 1, 0); |
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56 | if(msgLength < 0) |
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57 | ERROR(1, "Error reading from socket.\n"); |
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58 | if(msgLength == 0) |
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59 | ERROR(1, "Remote component closed connection. 2\n"); |
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60 | } |
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61 | |
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62 | |
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63 | int32_t |
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64 | ClientSocket(const char* serverName, const char* serverPort) |
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65 | { |
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66 | int32_t socketFD; |
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67 | int32_t portNumber; |
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68 | |
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69 | struct sockaddr_in serv_addr; |
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70 | struct hostent *server; |
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71 | |
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72 | server = gethostbyname(serverName); |
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73 | if(server == NULL) |
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74 | ERROR(1, "No server found by that hostname.\n"); |
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75 | |
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76 | portNumber = atoi(serverPort); |
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77 | |
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78 | socketFD = socket(AF_INET, SOCK_STREAM, 0); |
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79 | if(socketFD < 0) |
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80 | ERROR(1, "Error opening socket\n"); |
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81 | |
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82 | memset((void *) &serv_addr, 0, sizeof(serv_addr)); |
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83 | serv_addr.sin_family = AF_INET; |
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84 | serv_addr.sin_port = htons(portNumber); |
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85 | memcpy((char *) &serv_addr.sin_addr.s_addr, (char *) server->h_addr, \ |
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86 | server->h_length); |
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87 | |
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88 | if(connect(socketFD, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) |
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89 | ERROR(1, "Error connecting to remote socket.\n"); |
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90 | |
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91 | return socketFD; |
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92 | } |
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93 | |
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94 | |
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95 | /* TODO I'm fairly certain this function is unnecessary, see function below for more details... |
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96 | int32_t |
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97 | SendMessage(int32_t socketFD, char* message) |
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98 | { |
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99 | |
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100 | // TODO explain this. What, exactly, does the below line do and how does it |
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101 | // affect the rest of the function? |
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102 | strcat(message, "\0000"); |
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103 | |
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104 | ssize_t numSentBytes = send(socketFD, message, (strlen(message) + 1), 0); |
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105 | if(numSentBytes < 0) { |
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106 | ERROR(1, "Error sending to server."); |
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107 | } |
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108 | else if(numSentBytes == 0) { |
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109 | LOG("socket_comm::SendMessage - Server closed the socket.\n"); |
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110 | } |
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111 | |
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112 | return numSentBytes; |
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113 | } |
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114 | */ |
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115 | |
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116 | // TODO this function is here to handle calls to send const char* messages. Note |
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117 | // that the std::string.c_str() function auto-appends a null character at the |
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118 | // end of the cstring, so the strcat function call in the previous function |
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119 | // isn't necessary here... I think... although I still don't really understand |
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120 | // what exactly that call is for. |
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121 | int32_t |
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122 | SendMessage(int32_t socketFD, const char* message) |
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123 | { |
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124 | ssize_t numSentBytes = send(socketFD, message, (strlen(message) + 1), 0); |
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125 | if(numSentBytes < 0) { |
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126 | ERROR(1, "Error sending to server %i (%i): %s\n",socketFD, numSentBytes, message); |
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127 | } |
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128 | else if(numSentBytes == 0) { |
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129 | LOG("socket_comm::SendMessage - Server closed the socket.\n"); |
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130 | } |
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131 | |
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132 | return numSentBytes; |
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133 | } |
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134 | |
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135 | |
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136 | // TODO This function is currently returning 1... always... is this necessary? |
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137 | // If we want a fail/success return type, then why aren't we ever returning a |
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138 | // failure? |
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139 | int32_t |
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140 | GetParameter(int32_t socketFD, struct Parameter pList[], \ |
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141 | struct Radio_Info *radio_info) |
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142 | { |
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143 | char buffer[256]; |
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144 | memset(buffer, 0, 256); |
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145 | |
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146 | ReadMessage(socketFD, buffer); |
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147 | radio_info->numParameters = atoi(buffer); |
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148 | LOG("socket_comm::GetParameter - Number of parameters: %d\n", \ |
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149 | radio_info->numParameters); |
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150 | |
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151 | for(size_t i = 0; i < radio_info->numParameters; i++) { |
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152 | memset(buffer, 0, 256); |
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153 | ReadMessage(socketFD, buffer); |
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154 | LOG("socket_comm::GetParameter - Name: %s\n", buffer); |
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155 | pList[i].name = std::string(buffer); |
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156 | |
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157 | memset(buffer, 0, 256); |
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158 | ReadMessage(socketFD, buffer); |
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159 | LOG("socket_comm::GetParameter - Units: %s\n", buffer); |
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160 | pList[i].units = std::string(buffer); |
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161 | |
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162 | memset(buffer, 0, 256); |
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163 | ReadMessage(socketFD, buffer); |
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164 | LOG("socket_comm::GetParameter - Min: %s\n", buffer); |
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165 | pList[i].min = atof(buffer); |
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166 | |
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167 | memset(buffer, 0, 256); |
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168 | ReadMessage(socketFD, buffer); |
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169 | LOG("socket_comm::GetParameter - Max: %s\n", buffer); |
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170 | pList[i].max = atof(buffer); |
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171 | |
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172 | memset(buffer, 0, 256); |
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173 | ReadMessage(socketFD, buffer); |
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174 | LOG("socket_comm::GetParameter - Step: %s\n", buffer); |
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175 | pList[i].step = atof(buffer); |
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176 | |
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177 | memset(buffer, 0, 256); |
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178 | ReadMessage(socketFD, buffer); |
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179 | LOG("socket_comm::GetParameter - Value: %s\n", buffer); |
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180 | pList[i].value = atof(buffer); |
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181 | } |
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182 | |
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183 | return 1; |
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184 | } |
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185 | |
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186 | |
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187 | // TODO if we are just returing fail/success here, then why not return a bool |
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188 | // instead of an entire 32 bit integer? Seems wasteful. |
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189 | int32_t |
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190 | GetRequest(int32_t socketFD, struct Parameter pList[], struct Radio_Info *radio_info) |
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191 | { |
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192 | char buffer[256]; |
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193 | memset(buffer, 0, 256); |
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194 | |
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195 | ReadMessage(socketFD, buffer); |
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196 | |
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197 | if(strcmp(buffer, "val") != 0) { |
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198 | LOG("socket_comm::GetRequest - Unexpected control data received.\n\n"); |
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199 | return 0; |
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200 | } |
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201 | |
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202 | LOG("socket_comm::GetRequest - Getting parameters.\n\n"); |
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203 | GetParameter(socketFD, pList, radio_info); |
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204 | |
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205 | return 1; |
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206 | } |
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207 | |
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208 | |
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209 | int32_t |
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210 | AcceptTCPConnection(int32_t serverSock) |
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211 | { |
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212 | struct sockaddr_in echoClientAddr; |
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213 | |
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214 | uint32_t clientLength = sizeof(echoClientAddr); |
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215 | |
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216 | int32_t clientSocket = accept(serverSock, NULL, NULL); |
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217 | if(clientSocket < 0) { |
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218 | //WARNING("ALERT: Could not establish connection with client socket.\n"); |
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219 | return -1; |
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220 | } |
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221 | //LOG("Handling client %s\n", inet_ntoa(echoClientAddr.sin_addr)); |
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222 | |
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223 | return clientSocket; |
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224 | } |
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225 | |
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226 | |
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227 | int32_t |
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228 | CreateTCPServerSocket(uint16_t port) |
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229 | { |
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230 | struct sockaddr_in echoServerAddr; |
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231 | |
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232 | int32_t localSocket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); |
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233 | if (localSocket < 0) |
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234 | ERROR(1, "socket() failed\n"); |
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235 | |
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236 | /* Construct the local address structure */ |
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237 | memset(&echoServerAddr, 0, sizeof(echoServerAddr)); |
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238 | echoServerAddr.sin_family = AF_INET; |
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239 | echoServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); |
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240 | echoServerAddr.sin_port = htons(port); |
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241 | |
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242 | /* Bind to the local address */ |
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243 | if(bind(localSocket, (struct sockaddr *) &echoServerAddr, \ |
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244 | sizeof(echoServerAddr)) < 0) |
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245 | ERROR(1, "bind() failed\n"); |
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246 | |
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247 | /* Mark the socket so it will listen for incoming connections */ |
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248 | if(listen(localSocket, 5) < 0) |
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249 | ERROR(1, "listen() failed\n"); |
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250 | |
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251 | return localSocket; |
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252 | } |
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253 | |
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254 | int32_t |
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255 | InitializeTCPServerPort(int32_t servSock) |
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256 | { |
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257 | int32_t rc, on = 1; |
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258 | |
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259 | rc = setsockopt(servSock, SOL_SOCKET, SO_REUSEADDR, (char*)&on, sizeof(on)); |
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260 | if(rc < 0) { |
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261 | shutdown(servSock, 2); |
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262 | close(servSock); |
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263 | ERROR(1,"setsockopt() failed\n"); |
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264 | } |
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265 | |
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266 | rc = ioctl(servSock, FIONBIO, (char*)&on); |
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267 | if(rc < 0) { |
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268 | shutdown(servSock, 2); |
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269 | close(servSock); |
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270 | ERROR(1,"ioctl() failed\n"); |
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271 | } |
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272 | |
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273 | return 1; |
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274 | } |
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