Revision 35, 0.8 KB
(checked in by trnewman, 16 years ago)
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adding c++
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1 | // Implementation of the ClientSocket class |
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2 | |
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3 | #include "ClientSocket.h" |
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4 | #include "SocketException.h" |
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5 | |
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6 | |
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7 | ClientSocket::ClientSocket ( std::string host, int port ) |
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8 | { |
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9 | if ( ! Socket::create() ) |
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10 | { |
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11 | throw SocketException ( "Could not create client socket." ); |
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12 | } |
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13 | |
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14 | if ( ! Socket::connect ( host, port ) ) |
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15 | { |
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16 | throw SocketException ( "Could not bind to port." ); |
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17 | } |
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18 | |
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19 | } |
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20 | |
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21 | |
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22 | const ClientSocket& ClientSocket::operator << ( const std::string& s ) const |
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23 | { |
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24 | if ( ! Socket::send ( s ) ) |
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25 | { |
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26 | throw SocketException ( "Could not write to socket." ); |
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27 | } |
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28 | |
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29 | return *this; |
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30 | |
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31 | } |
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32 | |
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33 | |
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34 | const ClientSocket& ClientSocket::operator >> ( std::string& s ) const |
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35 | { |
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36 | if ( ! Socket::recv ( s ) ) |
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37 | { |
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38 | throw SocketException ( "Could not read from socket." ); |
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39 | } |
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40 | |
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41 | return *this; |
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42 | } |
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